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Idea:Clayton Christensen: Disruptive Innovation and Value Migration
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= Clayton Christensen: Disruptive Innovation and Value Migration = == Core Perspective == Clayton Christensen's theory of disruptive innovation explains how technological change systematically destroys incumbent value while creating new forms of consumer benefit. His framework shows why established firms fail despite doing everything "right" and how inferior technologies can devastate superior ones by changing the basis of competition. == The Disruption Mechanism == === Low-End Disruption === * '''Starts inferior''': "Good enough" for low-end users * '''Improves rapidly''': Performance increases exponentially * '''Overshoots market''': Eventually exceeds all needs * '''Price collapses''': Commoditization inevitable === New-Market Disruption === * '''Non-consumption''': Targets those who couldn't afford/access * '''Different metrics''': Competes on convenience, simplicity * '''Market expansion''': Creates users, not just steals them * '''Value redefinition''': Changes what customers value == Value Destruction Patterns == === The Performance Oversupply Problem === Christensen's key insight: # '''Technology improves exponentially''': Moore's Law everywhere # '''Needs improve linearly''': Human requirements stable # '''Oversupply inevitable''': Performance exceeds needs # '''Basis of competition shifts''': From performance to price/convenience # '''Value migrates down-market''': Premium becomes commodity === Why Good Companies Fail === * '''Profit margins''': Low-end initially unattractive * '''Customer focus''': Best customers don't want disruption * '''Resource allocation''': ROI favors sustaining innovation * '''Competency traps''': Capabilities become rigidities * '''Metrics misalignment''': Measure wrong things == Impact on Stakeholders == === Business Valuations === * '''Incumbent destruction''': Market leaders regularly toppled * '''Intangible obsolescence''': Brand value evaporates * '''Asset stranding''': Investments become worthless * '''Disruption premium''': Disruptors valued on potential === Consumer Benefit === * '''Democratization''': Luxury becomes accessible * '''Job-to-be-done''': Better solutions emerge * '''Simplicity''': Complexity reduction * '''New possibilities''': Previously impossible now routine === Industry Structure === * '''Value chain reconfiguration''': Integration/modularization cycles * '''Profit pool migration''': Value shifts in chain * '''Business model innovation''': How to capture value changes * '''Industry boundaries blur''': Convergence accelerates === Economic Measurement === * '''GDP limitations''': Misses consumer surplus * '''Productivity puzzles''': Efficiency gains hidden * '''Price indices broken''': Quality improvements unmeasured * '''Innovation accounting''': Financial metrics lag == The Deflation Engine == === How Disruption Drives Deflation === # '''Modularization''': Standards reduce costs # '''Commoditization''': Competition on price alone # '''Democratization''': Mass market volumes # '''Digitization''': Zero marginal cost # '''Globalization''': Lowest cost producer wins === Industry Examples === #### Computing * Mainframe β Mini β PC β Mobile β Cloud * Each wave 10x cheaper per compute unit * Value shifted from hardware to software to services #### Photography * Film β Digital cameras β Smartphones * Kodak's $31B peak value destroyed * Billions of photos now essentially free #### Education * Elite universities β State schools β Community colleges β MOOCs * Cost per student dropping exponentially * Credentials unbundling from learning #### Transportation * Ownership β Leasing β Sharing β Autonomous * Asset utilization increasing * Cost per mile plummeting == Critical Quote == "Disruptive technologies bring to market a very different value proposition than had been available previously. They are typically cheaper, simpler, smaller, and frequently more convenient to use." == The Jobs-to-be-Done Framework == === Understanding Value Creation === Christensen argues products are "hired" to do jobs: * '''Functional job''': Practical task accomplishment * '''Emotional job''': Feeling generation * '''Social job''': Status/perception management === Why This Matters for Deflation === * Competition isn't product vs. product * It's about solving jobs better/cheaper * Monetary value can fall while job completion improves * Metrics miss the real competition == Policy and Strategy Implications == === For Incumbent Businesses === * '''Separate organizations''': Autonomous units for disruption * '''Different metrics''': Don't apply old measures * '''Patient capital''': Long-term view required * '''Cannibalization''': Disrupt yourself === For Entrepreneurs === * '''Start simple''': Complexity comes later * '''Target non-consumption''': Find overlooked segments * '''Iterate rapidly''': Learning over planning * '''Business model innovation''': Technology isn't enough === For Policymakers === * '''Don't protect incumbents''': Disruption is progress * '''Measure outcomes''': Not inputs or companies * '''Enable experimentation''': Regulatory sandboxes * '''Rethink metrics''': GDP doesn't capture value == Connection to Deflation Dynamics == === Why Disruption Creates Deflation === Christensen's framework explains: # '''Competition basis shifts''': Performance to price # '''Good enough wins''': Overshooting is waste # '''Integration advantages temporary''': Modularization follows # '''Scale economies dominate''': Volume over margins # '''Innovation democratizes''': Exclusive becomes common === The Acceleration Problem === Disruption cycles shortening: * '''Technology clock speeds''': Faster improvement * '''Global competition''': More potential disruptors * '''Capital availability''': Easier to fund disruption * '''Information velocity''': Ideas spread instantly * '''Network effects''': Winner-take-all faster == Future Implications == === Industries Ripe for Disruption === * '''Healthcare''': Precision medicine, AI diagnosis * '''Finance''': DeFi, embedded banking * '''Real estate''': Virtual spaces, fractional ownership * '''Government''': Digital services, automated compliance * '''Energy''': Distributed generation, storage === The Ultimate Disruption === Christensen's framework suggests: * Many industries will see 90%+ price declines * Quality will simultaneously improve * Access will become universal * But value capture will concentrate * Social/political disruption will follow == Key Insights for Stakeholders == === For Understanding Deflation === * Disruption is deflation's engine * It's systematic, not random * Incumbent resistance futile * Consumer benefits enormous * Distribution problems severe === For Navigating Change === * Past performance doesn't predict * Customer focus can be fatal * Metrics must evolve * Business models matter more than technology * Timing is everything [[Category:Person/Entrepreneur]] [[Category:Christensen]] [[Category:Disruption]] [[Category:Innovation]] [[Category:Business Model]] [[Category:Deflation]] [[Category:Disruption Theory]] [[Category:Digital Transformation]]
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